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Die Speccy' 97
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the_aminet
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apper117.lha
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ToolsMenu
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Text File
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1995-09-20
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2KB
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93 lines
Structure of this file:
At first a "#" as first char of the line to create a menuentry and
straigt after the "#" the name of the entry.
Now you could define a command that should be executet if the entry
is selectet, this has to start with a "_" and the full commandline
behind it. Optionaly you are able to define a directory where Apper
should "CD" in, before the command is executed (NOTE: the CD-Path
is only valid for the command after it !!!)
If you don't specify a command, nothing happens if the entry is
selected (logical, isn't it).
This feature was added, because of creating barlabels (e.g. with "-").
The number of command's per entry is not limited.
Every line not starting with a "_" or a "#" would be ignored.
#ED
^ creates a menuentry named "ED"
.SYS:
^ "CD" into "SYS:" before running next command
_C:ED
^ runs the program "C:ED" if the entry is selected
#DirOpus
.SYS:Utilities/
_SYS:Utilities/DirectoryOpus
#Term
.Term:
_Term:Term
#TurboImploder
.SYS:
_SYS:Utilities/TurboImploder ShortRoot
#Blanker
_SYS:Tools/Commodities/GarnshneeBlanker
#VT
_C:VT
#Multiview
.SYS:
_SYS:Utilities/MultiView SCREEN
#-----------
#MPlay
_SYS:Musik/MultiPlayer
#PS3M
_SYS:Musik/PS3M
#HiP
_SYS:Musik/HiP
#AlgoMus
_C:AlgoMusic
#-----------
#Exchange
_SYS:Tools/Commodities/Exchange
#RexxMaster
_SYS:System/RexxMast
#-----------
#Autodocs
_SYS:Utilities/MultiView AutoDocs:AutoDocs SCREEN
#RSys
_SYS:Prog/RSys
#Scout
_SYS:Prog/Scout
#-----------
#AMines
_SYS:Games/AMines
#AHextris
.SYS:Games/
_SYS:Games/AHextris
#-----------
#UnMount LHA0:
_C:UnMount LHA0:
#UnMount LHA1:
_C:UnMount LHA1: